Creacorp is an adventure and RPG game for PC, Mac and Linux. Tame, train and fight. Creacorp will feature a huge and very interactive semi-open world (or open world depending on how well the crowdfunding campaign finishes), lots of different creatures to tame and battle, lots of quests and side-quests, a time system and a day night cycle that affects the quests, creatures, events among other elements of the game.

The player’s main goal will be become the champion of the Creatures Corporation Championship, to get there the player will first need to win lots of fights, solve puzzles in the game world and do a lot of quests JUST to get in the island where the championship is going to take place, there, the player will need to fight a lot more with very skilled creature coaches, solve even more puzzles to get experience to raise his Coach Grade. You will start at Grade F and to face the current champions you will need to fight until you reach the Grade A+, this championship is the first part of the game.

The game will be set in a semi-futuristic world, this world (which, again, I still don’t know if it’s going to be fully open-world) will have lots of secret places to unlock through advancing in the game history or by solving puzzles, of course, some puzzles can only be solved by progressing the history, other puzzles will be able to be solved by using different creatures special abilities. I will feature big and small cities, caves/dungeons, forests, green open spaces. The game will be split in 3 big areas, a coastal region, a big island and a small island, those locations will be inspired in real world locations in Brasil but with an anime-like visual.

The player will have a lot of things to do, from fights (and other “sports” that his creatures will be able to practice) to puzzle solving, camping (or you can travel at night if you want to but it’s not recommended), helping other people in the game world and many other things.

More info coming soon, if you want to stay tuned on what I’m doing for the project just follow the links:

If you are member of any of the communities/forum below you can track my progress there too:
Unity Forum
TIGSource Forum
Unidev (Brazilian GameDev Community) Forum